With engineering experience across the stack, I enjoy both technical and creative aspects of product development. I've had the opportunity of working very close to the hardware and defining the SDK. My work has spanned many facets of development, from user and kernel development at Nvidia to game development at EA Sports, to building immersive experience using Microsoft Hololens.
I find it very gratifying to shape an idea to a polished product. Building a product requires both attention to detail and solving challenges with creative solutions. I'm located in bay area, working at Cavium as a Lead Engineer and recently worked on a game, WordsAway.