FIFA 2013 was one of the first launch titles on then unreleased NINTENDO 3DS. I was responsible for rendering player icons in depth (for e.g., an injured player would have a medical cross hovering on top of him), since Nintendo 3DS offered an augmented reality experience. I built the game legend/radar which shows in realtime where players & the soccer ball are moving. Other than this, I collaborated with artists & designers to manage team flags, jerseys, and made the menu system functional.
Both these features (player icons and player radar/legend) still live in today's version of FIFA.